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Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. An innovative Indie Survival-RPG!
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Dead Age
Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. An innovative Indie Survival-RPG!
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Genre | Action |
Region | Worldwide |
Languages | English, German |
Singleplayer | Yes |
Game activation | Steam |
Platform | PC digital |
Release date | Thursday, July 14, 2016 |
Please Note: This is an Early Access Title
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Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. An innovative Indie Survival-RPG!
Just after the zombie outbreak you were fortunate enough to join a group of survivors and hole up in their camp.
But that doesn't set you out of danger! Food supplies are running low, injured survivors must be tended to and materials need to be scavenged to keep the camp intact.
The zombie threat increases steadily and gangs of hostile survivors keep you on the defensive.
Every survivor should be protected because you'll need all hands on deck to defend against the dangers of the apocalypse.
Scavenge supplies in zombie-infested areas, craft survival gear and buy and sell equipment to keep yourself and your camp members alive long enough to learn the skills necessary for long-term survival.
The combat system has its roots in classic role-playing games. You can fight strategically, learn to utilize various weapon types and use a range of bombs or traps.
Should you fail to survive the apocalypse, you can purchase upgrades with medals earned in previous playthroughs to give your new character an edge to start with.
Unlocked pre-apocalypse professions of your character allow you to specialize in various jobs.
Each new playthrough offers different random missions and survivors to meet.
A praised feature of Dead Age is its non-linear story with real in-game consequences. Decisions you make in conflict situations affect the story's future.
You can choose to be a hero and save more survivors, or let them die to stock up on supplies. You can build romance relationships with other survivors or start rivalries that may have disastrous chain reactions.
Daily events offer new dangers and situations in which you must make choices that affect the survival chances of your camp.
Live long enough, and you'll have a chance to unlock one of the game's six possible endings.
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Why Early Access?
Being an independent RPG developer we decided to use early access in order to have the chance to react on the community´s feedback starting from alpha stage. We believe the community can provide useful feedback in regards to balancing, features and bug fixing what is a great chance for an indie survival RPG.
Approximately how long will this game be in Early Access?
We aniticipate an Early Access phase of 3 months, depending on the feedback we will get. The game will definitely be completed and we don´t want the game to become an endless Early Access game.
How is the full version planned to differ from the Early Access version?
The full version will also have gamepad support, more survivors, more quests, achievements, additional sceneries, enemies etc. The full version will have different endings, improved balancing, new character classes and will be optimized according to the feedback we will get from the community.
What is the current state of the Early Access version?
Our Early Access version is a feature complete alpha version. The version will include 20 quests, 24 different undead enemies as well as 16 human enemies, different NPCs to interact with and 6 locations. During the Early Access phase we plan to update the game every 2-4 weeks in order to add new content and improvements based on the feedback we get from the players.
Will the game be priced differently during and after Early Access?
The release price will eventually be higher than the Early Access price.
How are you planning on involving the Community in your development process?
We will check the forums for feedback on a regular basis and would like to involve the community in the development process as good as possible. Beside the forums, players can also send us their feedback via email to: [email protected]. As the game is already feature complete additional features are not planned, but we would like to improve all existing features based on the feedback we get.
OS: Windows 7, Windows 8 (8.1), Windows 10
Processor: Intel Core2 Duo 3.00 GHz / AMD CPU 3 GHZ
Memory: 3 GB
Graphics: Nvidia GPU GeForce GTX 660 / ATI Radeon HD 3600
Disk Space: 2 GB